The Internet is a loose association of thousands of networks and
millions of computers across the world that all work together to
share information.
Like many complex systems, the Internet is easiest to explain
through the use of metaphors, and the Net has inspired its fair
share. The one that has stuck is the "information
superhighway," and while it has become a cliché, the
transportation analogy really does hold up pretty well. Think of the
Internet as a mondo version of a mass transit system like Boston's
T, with a few main subway lines that intersect at certain
points. Connecting to the subway lines are commuter rails, bus
lines, and ferry boats that spread out and crisscross the
metropolitan area.
On the Net, the main lines carry the bulk of the traffic and are
collectively known as the Internet backbone. The backbone is
formed by the biggest networks in the system, owned by major
Internet service providers (ISPs)
such as GTE, MCI,
Sprint, UUNet,
and America Online's ANS.
By connecting to each other, these networks create a superfast
pipeline that crisscrosses the United States and extends to Europe,
Japan, mainland Asia, and the rest of the world. But that doesn't
mean that the network is equally well developed at every point along
the route. The U.S. backbone has so many intersecting points that if
one part fails or slows down, data can be quickly rerouted over
another part, a feature called redundancy. Overseas, the
network may have less redundancy and so be more vulnerable to
slowdowns or breakdowns.
In the United States, there are five points--located in San
Francisco, San Jose (California), Chicago, New York (actually,
Pennsauken, New Jersey), and Washington, D.C.--where the main lines
intersect, kind of like how the major U.S. airlines have hub cities.
Confusingly enough, three of these are called network access points
(NAPs), while the other two are called metropolitan area exchanges
(MAEs), but they basically do the same thing: use high-speed
networking equipment to connect the backbone to other networks (see
Figure 1). These networks are owned by smaller regional and local
ISPs, which in turn lease access to companies and individuals in the
areas they serve.
Government agencies and universities are also actively involved in
running the parts of the Internet that link supercomputer centers
devoted to the research and education communities. While this used
to be the main purpose of the Net, the explosion of private and
corporate use has caused a huge traffic jam on the backbone.
Academics now complain that they can't get their work done because
the network is too packed with everybody else.
With help from these communities, as well as financial support
from the private sector, Congress has been actively planning the Next
Generation Internet. It aims to deliver on President
Clinton's pledge to build and promote a new and faster network
that will form a second backbone over the next five years. This
Internet II, as it's sometimes called, will not replace the existing
Net, but will provide alternate routes for academics and government
agencies to share information without getting caught in commercial
traffic.
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No one person, company, institution, or government organization owns
the Internet. No one source foots the bill for it. No one entity
governs it, or even has a controlling interest. The Internet is truly
a collaborative, collective enterprise.
Many institutions and companies donate their computer resources in
the form of servers and computer technicians to hold up some part of
the Internet--for example, critical links between different regions.
Governments around the world are also starting to exert their
influence through legislation. And every computer on the Net has to
understand a basic set of technologies, which several organizations
are involved in maintaining, updating, and disseminating.
There are a handful of organizations that are truly influential and
that taken together form a sort of checks-and-balances system:
Regional and long-distance phone companies, backbone
ISPs, cable and satellite companies, and the U.S. government all
contribute in significant ways to the telecommunications
infrastructure that supports the Internet. Some of these companies,
such as UUNet, BBN,
Sprint, and MCI,
have found ways to make lots of money by leasing access to the
Internet to other companies. As the commercial potential of the Net
matures even more, these companies might begin to throw their weight
around. Several major ISPs have already banded
together to hash out industry-wide technical issues.
But no one can wrest away total control of the Net, which is why
it's not just a communications medium, but a metaphor for the new
global economy.
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The secret of the Net is a network protocol called TCP/IP--that
is, a kind of coding system that lets computers electronically
describe data, like the contents of this story, to each other over the
network.
The term actually refers to two separate parts: the transmission
control protocol (TCP) and the Internet protocol (IP). Together they
form the Esperanto
of the Internet. Every computer that hooks to the Internet understands
these two protocols and uses them to send and receive data from the
next computer along the network.
TCP/IP creates what is called a packet-switched network, a
kind of network intended to minimize the chance of losing any data
that is sent over the wires.
First, TCP breaks down every piece of data--such as an email
message or instructions from a Java applet--into small chunks called packets,
each of which is wrapped in an electronic envelope with Web addresses
for both the sender and the recipient. The IP protocol then figures
out how the data is supposed to get from point A to point B by passing
through a series of routers--sort
of like regular mail passes through several post offices on its way to
a remote location.
Each router examines the destination addresses of the packets it
receives and then passes the packets on to another router as they make
their way to their final destination. If your email was broken into
ten packets, then each of those may have traveled a completely
separate route. But you'll never know it, because as the packets
arrive, TCP takes over again, identifying each packet and checking to
see if it's intact. Once it has received all the packets, TCP
reassembles them into the original. (See Figure 2.)
TCP/IP is the most important of a long list of Internet protocols. It
is sometimes used as a global term to describe additional protocols,
including simple mail transfer protocol (SMTP),
file transfer protocol (FTP),
and Telnet
protocol.
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Tracing
MEN KAN ZEER EENVOUDIG en GEDETAILLEERD NATREKKEN OP WELKE MANIER EEN BERICHT
VAN DE AFZENDER NAAR DE BESTEMMING KOMT
| http://www.belnet.be/main_nl.html
en zet u in tools en kies dan de menu-item tracerouter.Geef dan een IP
adres op bv www.pandora.be . De
verschillende plaatsen waardoor de oproep is gepasseerd verschijnen nu
en de tijd die verstreken is .Hier kunt u zien waar de bottlenecks zich
bevinden. |
| In windows ( infeite in msdos mode ) is er ook een tracer . Zet u in
msdos-mode via 'programs' in uw startmenu.Typ dan tracert www.pandora.be
.Na enige tijd verschijnen de verschillende routers waarlangs de oproep
is gepasseerd. |
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